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Topic: Unity 3D Plugin

Unity iOS build failed (SOLVED)

Thomas Vandenberghe
Monday, December 18, 2017

Hi, I've got an issue when building my application I get the following errors:

Undefined symbols for architecture armv7:
"_DecryptCalibParams", referenced from:
_PikkartARCore_DecryptCalibParams_m4284366142 in Bulk_Assembly-CSharp_1.o
_RecognitionDataProvider_GetCameraParamsCallbackOK_m838040323 in Bulk_Assembly-CSharp_1.o
(maybe you meant: _PikkartARCore_DecryptCalibParams_m4284366142)
"_SetProjectionMatrix2", referenced from:
_PikkartARCore_SetProjectionMatrix2_m2541458582 in Bulk_Assembly-CSharp_1.o
_RecognitionManager_GetCameraParamCallback_m3207751576 in Bulk_Assembly-CSharp_1.o
_RecognitionManager_LoadSavedCameraParams_m2923340542 in Bulk_Assembly-CSharp_1.o
(maybe you meant: _PikkartARCore_SetProjectionMatrix2_m2541458582)
ld: symbol(s) not found for architecture armv7
clang: error: linker command failed with exit code 1 (use -v to see invocation)

Which usually mean there are some frameworks missing, but I don't know which.

Unity 2017.2.0p3
SDK 3.1.3
Trial bundle identifier has been set
Minimum iOS version has been set to 8.0

Thanks in advance.
Best regards,
Thomas

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Support Team  (expert)
Monday, December 18, 2017

Hi,
we have updated the SDK Unity package with small bug fix that should solve your issue. Please download the new package.
Best regards

Thomas Vandenberghe
Monday, December 18, 2017

Hi,
The "_DecryptCalibParams" error seems fixed, but I still get the "_SetProjectionMatrix2" error.
Thanks for the quick support
Best regards,
Thomas

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Support Team  (expert)
Monday, December 18, 2017

Hi,
We have published yet another bug fixed version of the SDK, which should definitely solve the issues you're having with iOS deployment. Please download it again.
Sorry for the inconvenience.

Thomas Vandenberghe
Monday, December 18, 2017

Hi,

It works now, thanks you for the quick support, definitely helped us out.

Best regards,
Thomas

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