Community

Topic: iOS SDK

VideoMesh and multiple Videos (SOLVED)

Renaud Vernet
Tuesday, October 17, 2017

Hello,
I started a project based on your "Augmented Video" tutorial for iOS SDK.
I modify it to load a different video on each marker form external url.
At detection the keyframe appear and video start on touch,.
But when i play different marker several time :

- keyframe appear
- i touch screen to play video
- video start playing for 1sec or less
- "recreate player due to missing buffer for mediaURL" display in console
- keyframe reappear

I hope I am clear enought.
I Feel it's like Buffer was full and it's have to be empty before loading a new video via VidoMesh.
Have you any idea ?
Thanks for your help

user profile image
Support Team  (expert)
Wednesday, October 18, 2017

Hi,
the PikkartVideoPlayerBindingLibrary binding library use a custom implementation of AVPlayer output
rendering on a OpenGL texture. The code of the video tutorial does not support multiple videos. Anyway, we have scheduled an upgrade of our SDK and correlated tutorials for the end of october / begin of november. The upgrade should also address this problem.
Regards,

user profile image
Support Team  (expert)
Tuesday, December 12, 2017

Hi,
we published an update of the Augmented Video tutorial that should helpful for your development.
Best regards

Sign in to add a comment