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Topic: Unity 3D Plugin

Unity iOS build failed on some devices (SOLVED)

Cesar Chavez
Thursday, October 18, 2018

Hi, I've been trying to build a basic pikkart scene with PikkartARCamera and a Marker. The Marker only has a cube in it.
Xcode builds well on iPad 5 and iPad Air, but when I try to build for iPad mini or iPad 2 the following error arises:

:-1: symbol(s) not found for architecture armv7
/clang:-1: linker command failed with exit code 1 (use -v to see invocation)

Then I tried other applications that I had already built in pikkart of different versions of unity (2017.4 and 2018.2) and discovered that exactly the same thing happened. They can be built on iPad 5 and iPad Air, but it does not work on iPad mini and iPad 2 and the same error occurs.

I hope someone can help me solve this problem. Thanks in advance.

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Support Team  (expert)
Friday, October 19, 2018

Hi,
from Pikkart SDK 3.5 version and greater, we support on iOS only arm64 architectures.
The iPad and iPad mini are devices with armv7 architectures, error during linking phase is due to missing armv7 slicing on Pikkart SDK.
Regards

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