Community
Topic: iOS SDK
VideoMesh and multiple Videos (SOLVED)
Hello,
I started a project based on your "Augmented Video" tutorial for iOS SDK.
I modify it to load a different video on each marker form external url.
At detection the keyframe appear and video start on touch,.
But when i play different marker several time :
- keyframe appear
- i touch screen to play video
- video start playing for 1sec or less
- "recreate player due to missing buffer for mediaURL" display in console
- keyframe reappear
I hope I am clear enought.
I Feel it's like Buffer was full and it's have to be empty before loading a new video via VidoMesh.
Have you any idea ?
Thanks for your help
Hi,
the PikkartVideoPlayerBindingLibrary binding library use a custom implementation of AVPlayer output
rendering on a OpenGL texture. The code of the video tutorial does not support multiple videos. Anyway, we have scheduled an upgrade of our SDK and correlated tutorials for the end of october / begin of november. The upgrade should also address this problem.
Regards,
Hi,
we published an update of the Augmented Video tutorial that should helpful for your development.
Best regards